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Classical Mechanics

Science > Physics > Classical Mechanics

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Harmonic Motion
Lagrangian and Hamiltonian Mechanics
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  • An introduction to physics - Mechanics - http://www.mcasco.com/p1intro.html
    • An introduction to classical mechanics. Suitable for students who are beginning the subject.
  • Gyroscope - http://www.howstuffworks.com/gyroscope.htm
    • Graphics, related links and a video combine to show you how gyroscopes work.
  • On a general Method of expressing the Paths of Light,and of the Planets, by the Coefficients of a Characteristic Function - http://www.maths.tcd.ie/pub/histmath/people/hamilton/lightplanets/lightplanets.html
    • An original paper by William Rowan Hamilton, dated 1833.
  • How a Helium Balloon Works - http://www.howstuffworks.com/helium.htm
    • Explanation of lifting capabilities of helium, hydrogen and hot air balloons, from How Stuff Works.
  • Central Forces with Java - http://www.astro.queensu.ca/~musgrave/cforce/
    • A JAVA applet to simulate orbits in four different central forces: gravity, Yukawa, 1/R^4 and Black Holes
  • Block and Tackle - http://www.howstuffworks.com/pulley.htm
    • Colorful illustrated tutorial shows how a block and tackle (as well as levers and gears) works.
  • Primitive Potentials and Newton's Laws from Symmetry - http://www.geocities.com/knyshus/
    • Symmetry of function. Finding of primitive without integration-summation. Newton's laws of any order. Mechanics of third order.
  • Kepler's Laws - http://www.go.ednet.ns.ca/~larry/orbits/kepler.html
    • Summary of Kepler's three laws.
  • Physics of Sound - http://www.physicsofsound.com/
    • Rigorous derivation of sound wave equations from a molecular model of an ideal diatomic gas. General solution of the wave equations. Point source radiating in a moving medium.
  • Simulations with Java - http://www.myphysicslab.com
    • Provides several interactive physics simulations such as springs and masses, pendulums, molecules. Objects, mass, gravity, spring stiffness can be modified.
  • Physics for Beginners - http://physics.webplasma.com/physicstoc.html
    • This site covers motion and forces for individuals with no prior knowledge of the subject.
  • Freshman Problems in Mechanics - http://zebu.uoregon.edu/~dmason/probs/mech.html
    • Links to various problem sets relating to 1 and 2 dimensional kinematics. Easy mechanics problems and solutions.
  • Chaotic Systems - http://dept.physics.upenn.edu/courses/gladney/mathphys/subsection3_2_5.html
    • A brief overview of chaos theory and applications in classical mechanics.
  • The Lagrange Points - http://www.physics.montana.edu/faculty/cornish/lagrange.html
    • Overview of the Lagrange points of the sun-earth-system. Links to a detailed derivation.
  • Gravity - http://www.angelfire.com/geek/alphabeta/
    • If you want to learn about gravity come here.
  • Kepler's Laws - http://www.mathacademy.com/pr/prime/articles/kepler/index.asp
    • Article in the Platonic Realms. Gives a novice's overview of Kepler's laws.
  • Rigid Bodies - http://www.physics.georgetown.edu/~jkf/class_mech/rigidbody.ps
    • Separation of motion of centre of mass and rotation about a fixed axis.
  • Wave Equation - http://www.geocities.com/aboutwaves/
    • Mathematical description and derivation of wave equations.
  • Oscillations - http://electron6.phys.utk.edu/phys594/archives/mechanics/oscillations/oscillations1.htm
    • Gives a solution on a symmetric, linear, triatomic molecule problem.
  • Classical Mechanics on Wikipedia - http://en.wikipedia.org/wiki/classical_mechanics
    • Free online encyclopedia with description of the theory and history of classical mechanics.
  • Classical Mechanics on About.com - http://physics.about.com/cs/mechanics/
    • Articles with practical advice and solutions for lots of topical problems.
  • Derivation of basic gyroscope formula - http://www.andrijar.com/gyroscope/gyroscope.htm
    • Web page contains intuitive and clear, simple and intuitive derivation of Gyroscope Effect’s formula.
  • Virtual Escalator - http://www.virtualescalator.com
    • A physics safety educational tool.
  • Amusement Park Physics - http://www.learner.org/interactives/parkphysics/index.html
    • How do physics laws affect amusement park ride design? Design your own roller coaster and experiment with bumper car collisions.

 
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